Experience
Adsologist Inc.
Game Developer
Designed different gameplay mechanics and programmed them using Unreal Engine Blueprints and C++
Optimized game performance for platforms such as iOS, Android, and PC
Balanced player stats, conducted frequent playtesting sessions, and incorporated user feedback to improve gameplay
Authored detailed game design documents detailing core mechanics, user interface, and level design to ensure consistent gameplay
Produced test cases and wrote detailed bug reports about different aspects of the game such as gameplay, UI, and sound
Projects that showcase my skills in:
Skills:
Education
University of Toronto
Computer Science Major, Mathematics Minor
Trained in software development, 3D Math, and game design